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Thread Statistics | Show CCP posts - 2 post(s) |

HELIC0N ONE
GoonWaffe SOLODRAKBANSOLODRAKBANSO
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Posted - 2010.02.19 18:40:00 -
[1]
"Your Planetary Mining Refinery II was attacked by a Sand Worm II for 83490291295 damage. The Spice Must Flow."
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HELIC0N ONE
GoonWaffe SOLODRAKBANSOLODRAKBANSO
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Posted - 2010.02.19 19:07:00 -
[2]
Edited by: HELIC0N ONE on 19/02/2010 19:14:49
Hopefully planetary development will be a way of introducing new resources and new technologies and this won't just be another way to affect (break) the existing T2 mineral market? It would be kind of a let down to introduce all this new stuff if the end result boiled down to 'lets go mine out the dysprosium planets'
Originally by: dev blog
Is there combat on planets?
No, not in this expansion. This expansion is about exploration and industry. When something goes bad or breaks it is because of the owneręs mismanagement, and when things are awesome and perfect, it is because of skill and hard labor on part of the player that runs the facilities.
I hope you can clarify this part: If a planet is claimed by me/my corp/alliance, is it mine for as long as I want it and nobody else can come along to blow up my facilities and take the planet away from me in the same way as with moons (until the Dust514 release, at least), or is there some internet spaceship-based method of attacking/contesting a planet and its resources? There's still some scepticism around the viability of the whole Dust514/EVE-Online relationship and even as someone who's keeping an open mind on that subject it would be worrying if CCP put all their eggs in one basket if, for example, Dust had to be delayed for some reason and you had the lucky few first arrivals squatting on invulnerable ISK fountains for months on end with no method of removing them.
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HELIC0N ONE
GoonWaffe SOLODRAKBANSOLODRAKBANSO
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Posted - 2010.02.19 19:30:00 -
[3]
Edited by: HELIC0N ONE on 19/02/2010 19:33:13
Originally by: Elsa Nietzsche It'll probably be linked to your infastructure index. So while you can't "lose" it due to an alliance coming in with big guns and blowing it up, you can still have it shut-down when you fail to meet your quotas.
So what about highsec, lowsec or NPC 0.0 (or, for that matter, unclaimed systems in conquerable 0.0)? The blog seems to suggest that this isn't just an expansion for conquerable zerosec so what would happen there, in that case?
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